Project Pivo 2 0.2.3a — Fixes

2026-05-14 22:28 UTC • admin

#Defender experience#

  • Defenders now receive battle reports and toasts when their city is attacked
    — previously only the attacker got a record of what happened.
  • Attacker's army line is always visible on the world map for the defender, with a faint red pulse so the incoming threat reads at a glance without selecting the
    marker.
  • Full-screen red attack-warning effect smoothed — slower pulse, softer blend
    into the screen edges, no more hard horizontal stripe across the middle.
  • Battle-report resource icons resized so they no longer overlap report text.

#Notifications & badges#

  • Chat badge now only appears when you actually have new messages and animates
    on each arrival — no more stray red dot at zero unread.
  • Tasks badge no longer shows a "0" when there are no unread tasks.
  • Added a toast on research completion so finished queues don't go unnoticed.
  • Old, already-read notifications no longer re-pop on a new login session.

#World map#

  • Other player's city panel no longer locks map drag and zoom while it's open.
  • Same fix for the other-player scout info panel — drag/zoom now work through it.
  • Top-panel buttons no longer overlap with surrounding UI elements.
  • Weather effects no longer carry over into the login or scene-transition screens.

#City view#

  • Tooltip on the extra-info panel now renders above the panel instead of
    disappearing behind it.
  • Extra-info panel no longer overlaps the Mail / Tasks / Hourly buttons.
  • Building HP scales correctly on upgrade — upgrading to a higher tier no longer drops your current HP below the new maximum.
  • Scaffolding and construction overlays now render at the correct layer relative
    to surrounding UI.
  • Panel open/close transitions optimised so closing a panel no longer leaves the city camera in a zoom/drag-locked state.

#Launcher#

  • Incremental updates — the launcher now downloads only changed or missing files instead of re-pulling the entire build on every release.

#Misc#

  • Resource node preview image blending restored on the world-event panel.

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